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The Aeon 14 Mega Sale

This is it, the global Aeon 14 mega sale. Why global? Because no matter where you are on this planet Earth, these books are all at the lowest price possible.

SEPTEMBER 24-28 ONLY

Note: These books are listed in a recommended reading order. To learn more about the books of Aeon 14 and where to start, you can also pick up the Free Aeon 14 Reading Guide.

 

 

 

Also includes the first book of the second Aeon 14 series: Destiny Lost.

Right after she finishes her BLT, disgraced Major Tanis Richards is off to save the day one more time.

Tanis is looking forward to a long journey in stasis before arriving at the newly terraformed world of New Eden. New Life. New Start. Getting a berth on the Intrepid is her ticket out of the Sol System.

But nothing proves easy for Major Tanis Richards. Nothing is at it seems. What should be a simple trip is fraught with danger and filled with adventure. An array of forces seek to stop the Intrepid—no matter the cost, or lives lost. From competing corporations, to stellar eco-terrorists, no one wants the Intrepid to arrive at New Eden.

Through their journey, the crew of the Intrepid will face rival stellar governments, civil war, and the most wanted serial killer known to the galaxy. Pivoting their role from colonists to saviors. 

Perhaps it’s because the Intrepid carries the most valuable secret known to humanity. Or maybe it’s just Tanis’s luck.

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Contained within the Intrepid Saga Omnibus

In 4123, the greatest colony ship ever built is leaving the Sol System, and Major Tanis Richards has secured a berth.

Demoted by the military and hung out to dry, the media calls her the Butcher of Toro. However, despite her soiled record, Tanis still one of the best military counterinsurgency officers in the Terran Space Force.

The backers of the colony mission need her to stop the terrorists trying to destroy the GSS Intrepid, while in the final phases of construction at the Mars Outer Shipyards.

Getting the job done will be her ticket out of the Sol system, but Tanis discovers she is up against more than mercenaries and assassins. Major corporations and governments have a vested interest in ensuring the Intrepid never leaves Sol, ultimately pitting Tanis against factions inside her own military.

With few friends left, Tanis will need to fight for her life to get outsystem.
 

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Contained within the Intrepid Saga Omnibus

The Intrepid is falling into a star.

Bob, the ship's AI, has lost control of the engines and core systems. Battling a saboteur who strives to isolate him, Bob's last act is to wake Colonel Tanis Richards from stasis.

When Tanis wakes, she finds herself alone on a dying ship, unable to contact the Bob or anyone else. She must discover what has happened and save the Intrepid from burning up in LHS 1565.

Even if she is successful, the journey to the colony world of New Eden is just beginning. With a damaged ship decades of travel ahead, Tanis and the crew of the Intrepid will somehow have to find a path in the darkness.

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Destiny Rising is an extended edition of Outsystem and A Path in the Darknes, the first two books in The Intrepid Saga. It is re-structured and re-edited and contains over 100 pages of new content, including a new opening to the series.

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Contained within the Intrepid Saga Omnibus

The Intrepid is drifting slowly between the stars.

After near calamity at LHS 1565, the Intrepid is on a course for Kapteyn's Star to make repairs. There, the crew will need to spend decades building a temporary industrial base.

Across the void, the Noctus prepare to leave Sirius for the same destination. Their plan is to colonize the system and forge a new lives for themselves ... if they aren't destroyed by their government first.

In an epic tale spanning over a century, Tanis Richards finds herself in another fight for her life as the new colony of Victoria is built under the threat of interstellar war.

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Contained within the Intrepid Saga Omnibus

Sera leads a simple life. 

A little smuggling, some drinking contests, and captaining her star freighter, Sabrina. But when she picks up a mysterious shipping container on Coburn Station, things begin to go wrong. She finds herself at odds with The Mark, a dangerous pirate organization that wants the cargo on her ship.

Inside the container she not only finds a woman, but a secret thought lost millennia ago. The woman is Tanis Richards, and she knows the location of the Intrepid, a missing colony ship from humanity’s golden age.

Sera knows how to help Tanis and the Intrepid. But to do that, she will need to reveal a secret that will pull her back into a life she left long ago. A life from which she was exiled in shame and disgrace.

Tanis doesn't trust Sera; and Sabrina’s rag-tag crew is nothing like what she's used to, but she's going to have to rely on them to avoid capture and get back to the Intrepid. As Tanis and Sera battle pirates and interstellar governments, the two women forge a friendship that will forever shape the destiny of humanity.

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Continues from The Intrepid Saga omnibus edition.

Buyers: This book follows Destiny Lost, Book 1 in The Orion War series, and is intended to add context and content to the Aeon 14 universe. It is not a standalone story.

The battle of Bollam's World is over, but war now looms over the Orion Arm of the galaxy. The arrival of the most powerful ship in human space is about to set the galaxy on fire.

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"Just once, I’d like to fly into a system where everyone doesn’t want to kill us."

Tanis Richards has spent half her life on the Intrepid, guiding the great colony ship, and its two million passengers, across hundreds of light-years. She has risked life, limb and those dearest to her to get this far.

Now she’s within reach of her goal; the New Canaan System, and a normal, stable life. The kind she's only dreamed about. The only remaining hurdle is to strike a deal with the Transcend Interstellar Alliance and trade the Intrepid’s advanced technology for the star system.

If only things were so easy.

The Intrepid’s arrival has upset the delicate balance of power between the Transcend, the Orion Guard, and the Inner Stars. Everything Tanis has ever hoped for is at risk as she fights to build the colony of New Canaan amidst the looming specter of war.

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The war will come—it is inevitable.

After centuries of struggle, the ISF Intrepid has finally brought its colonists to New Canaan, a star system better than any they imagined. They made landfall and began to build their new home, far from the troubles of Sol and the Inner Stars. 

Yet no one in the Orion Arm has forgotten that the colonists possess the most valuable technology known to humankind, least of all Tanis Richards—as she secretly prepares to defend New Canaan against any and all aggressors. 

Now things have come to a head. A Transcend fleet has invaded New Canaan, and a Hegemony of Worlds fleet on its way. Tanis Richards must defeat a rogue AI that has its own designs for humanity’s future, while saving her people from invaders.

General, governor, commander of twenty thousand warships, Tanis Richards stands on the edge of a precipice. If she jumps, she will draw all of humanity into total war.

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Rika is a scout mech, once human, now she is the property of the Genevian military.

Rika's crime was small, stealing food. But when faced with a five-year prison term, or conscription in the Genevian military, she chose war.

She had no idea what that conscription would entail.

Now little of Rika's human body remains, and she serves as an SMI-2 scout mech, the meat inside a cyborg body. She, and others like her, are sent in ahead of the human soldiers to tip the scales of war.

But the enemy has upped the ante and the mechs of Rika's fireteam will have to go up against unimaginable odds if they want to serve their time and become human again..

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Rika is mech-meat, a cyborg killing machine, created by the Genevian military and cast aside when the war was lost.

Now she slings cargo on Dekar Station, falling deeper in debt as she struggles to make enough money to keep her cybernetic body functioning. The local gangs would love to have her join their ranks, and the takings would pay her bills, but the only thing Rika hates more than what she's become, is killing for others.

But morals don't buy repairs and she's at the point of utter desperation when her loan holder cashes in her debt and sells her to the highest bidder.

When Rika wakes, she's in a warehouse on a planet she's never heard of, and a trio of mercenaries are reassembling her body. Their mission is to kill the world's president, and her mods and abilities are just what they need to get the job done.

Whether she likes it or not, Rika is in the business of killing once more as she joins the ranks of the Marauders.

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After nine long years of searching the Inner Stars, Jessica and the crew of Sabrina have finally found the president's brother, Finaeus Tomlinson.

Now Finaeus has convinced them to take a shortcut through a jump gate--a new technology none of them have ever used before--located at a secret dwarf star mining operation.

But a mysterious group within the Transcend Space Force, known as the Grey Division, has orders to intercept and capture both Jessica and Finaeus.

Trapped at the bottom of a steep gravity well and surrounded by enemies, Jessica and the crew of Sabrina must find a way out of the Grey Wolf System and deliver the crucial information Finaeus carries back to New Canaan before even their allies are forced to turn against them.

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Meanwhile, in the Perseus Arm of the galaxy...

After near disaster trying to escape the Transcend at the Grey Wolf Star, Jessica and the crew of the Sabrina find themselves thousands of light years from their intended destination, deep in the Perseus Arm, at one of the furthest colonized worlds in the galaxy.

Sabrina has taken damage, Cheeky is in critical condition, and their supplies of antimatter and fusables are critically low. 

The only system in sight? Controlled by the Orion Guard--their enemy.

It's going to take some quick thinking and smooth talking to get the ship repaired and figure out how they're going to travel clear across human space without being caught and destroyed by their now myriad enemies.

Prices on this book will be in effect by noon EST on Sept 24

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Everyone deserves a day off, right?

That's just what Jessica and Cheeky are enjoying when a pair of old "friends" show up and force them to smuggle weapons into the Serenity System.

On their own with just a small interstellar pinnace at their disposal, Jessica and Cheeky aren't going to let someone else force them to smuggle weapons (especially when there's no profit in it for them) and they take control of their ship and escape. 

Unfortunately, they still end up in the Serenity system...with the weapons. Now they must unravel a tangled web of deception in a highly stratified aristocratic society to learn the intended recipient of the weapons.

Attending a series of gala events, Jessica will have to use a particular set of skills she's acquired over the years (as a TBI Agent, seriously, people) to start a war between two aristocratic families.

What could go wrong?

Prices on this book will be in effect by noon EST on Sept 24

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