Aeon 14 takes one question seriously across its entire timeline—when does a mind that was built become a person who can't be owned? AIs here are emancipated and hunted, shackled and freed, and the Sen...
Aeon 14 refuses to cheat distance. For the first two-fifths of its timeline there's no faster-than-light travel at all —crossing to a neighboring star takes decades, and a colony ship is a one-way bet ...
War runs the length of the Aeon 14 timeline—from counter-insurgency in the Sol System to fleet actions that decide the fate of ten thousand stars. Its soldiers are intelligence officers and mechanized...
When Aeon 14 goes to war, it goes big. Fleets of warships, capital-ship duels, and battles that sprawl across whole star systems decide the fate of nations and, in the end, the galaxy. Tanis Richards ...